The fact that this can be done is absolutely a dream coming true for a lot of us since ARMA III allows for a level of interaction with other people in a dense environment.
The vehicle interaction system is in no way hard coded for the Blackhawk, it is implemented as a completely separate vehicle interaction framework, allowing switches, buttons and animated knobs/levers to be defined completely through the vehicle's (cfgVehicles) config, and we'll be releasing this framework separately with detailed documentation, to bring simple interactive vehicles to the whole arma community.ĪRMA III needs better vehicles. They are not just doing it for the Blackhawk, but actually building a small framework that other developers can use as well:
Haven't you subscribed to our YouTube channel yet?Īs of now, all interaction seen in the startup video is multicrew compatible, meaning the copilot and pilot can take turns pushing buttons and flipping switches however they like, and it'll work as it's supposed to.Īnd that’s not all.